Shadow Lantern

solid · per-face stencil generator
Solid
mm
mm
Standalone flat panels — no 3D assembly. Each copy is its own panel: click one and use “this face” scope to give it its own pattern, then export nests them all together.
100%
100%
100%
0%
0%
Stretch, taper, twist or randomly distort the solid. Distort follows the Seed and keeps faces flat; taper/twist re-facet non-triangle faces into crystals — they shine on triangle solids (icosahedron, geodesics).
Light position (inside)
0 mm
0 mm
0 mm
3.0 mm
1.0 m
Clamped to the inscribed sphere; each face responds to its own distance and offset from the source.
Pattern
0%
Two full pattern setups: B starts as a copy of A. Mix them with the slider — 0% shows pure A. Morph blends shapes; the region styles keep both patterns crisp and share the face between them. Gradient spreads sweep the mix across the lantern. Faces with their own edits ignore the mix.
18 mm
3.0 mm
7.0 mm
3.5 mm
65%
2
45%
50%
100%
0%
0%
Fabrication
mm
mm
mm/s
$/sheet
mm
mm
Red = cut · blue = panel outline · green = engrave labels.
Selected face
Face
Light ⊥ distance
Lateral offset
Holes
Open area
Smallest hole
Structure
Penumbra @ wall
Fidelity @ wall
Assembled lantern · drag to orbit · click a face to inspect scroll / pinch to zoom
Selected panel · backlit · ⊙ light nadir · click to aim the light